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      <title>AP: Yeah, we'd better cite pajama-wearing bloggers, too</title>
   
   <author>nate@arstechnica.com (Nate Anderson)</author>
  
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		        &lt;!--body--&gt;
    

&lt;p&gt;The Associated Press didn't need any help from a bunch of unshowered bloggers pecking away at their keyboards from the basement offices in which they play "reporter," thank you very much. Now it knows better.&lt;/p&gt;

&lt;p&gt;At the AP's 2009 annual meeting, Chairman Dean Singleton reminded his audience (&lt;a href="http://www.ap.org/pages/about/pressreleases/pr_040609c.html"&gt;read the speech&lt;/a&gt;) that the AP and its members "are the source of most of the news content being created in the world today." The collective remains "the gold standard of newsgathering and reporting throughout the world." And with 62 journalists killed, beaten, or detained in 2008, journalism "is not a profession for the fainthearted, or those who work in their pajamas."&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/ap-yeah-wed-better-cite-blogs-too.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/ap-yeah-wed-better-cite-blogs-too.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Fri, 03 Sep 2010 17:20:00 -0500</pubDate>
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<item>
      <title>Netgear offers 500Mbps powerline networking via next-gen standard</title>
   
   <author>chris.foresman@arstechnica.com (Chris Foresman)</author>
  
    <description>&lt;a href="http://arstechnica.com/gadgets/news/2010/09/netgear-offers-500mbps-powerline-networking-via-next-gen-standard.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
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		        &lt;!--body--&gt;
    &lt;p&gt;Even as the &lt;a href="http://grouper.ieee.org/groups/1901/" title="IEEE: IEEE P1901 Draft Standard for Broadband over Power Line Networks: Medium Access Control and Physical Layer Specifications"&gt;IEEE P1901 working group&lt;/a&gt; was set to meet this week to recommend its draft standard for broadband over powerline networks for official status, Netgear announced its line of &lt;a href="http://netgear.com/products/home/powerline-and-coax/high-performance/default.aspx" title="Netgear: POWERLINE AV 500"&gt;Powerline AV 500 adapters&lt;/a&gt; that incorporate the HomePlug-compatible flavor of the standard. The new devices theoretically promise up to gigabit Ethernet speeds over home electrical wiring, and are the first to incorporate the newest standard.&lt;/p&gt;

&lt;p&gt;The Powerline AV 500 comes in either standard or power pass-through versions, and are available in two-adapter "kits" to set up a source and destination point for your network. While hardcore geeks won't settle for anything less than running Cat 6 cable all throughout the house, powerline adapters have the benefit of being able to utilize existing electrical wiring to move data from point to point, and could be convenient for homes or apartments where running new cable would be impractical, prohibitively expensive, or just not allowed by your landlord.&lt;/p&gt;

&lt;p&gt;While the IEEE P1901 standard promises speeds up to 1Gbps, no powerline adapters come close to the top theoretical speeds (and to be fair, neither does most wireless networking hardware). Still, it can provide greater and more consistent bandwidth for applications like networked AV equipment or gaming consoles compared to increasingly crowded home WiFi networks.&lt;/p&gt;

&lt;p&gt;"Almost every new home entertainment device today can be connected to the Internet. This puts tremendous demand on the home network," Netgear product manager Chris Geisersaid in a statement. The new Powerline adapters are up to 2.5 times faster than competing products and provide a useful supplement to WiFi networks, he said.&lt;/p&gt;

&lt;p&gt;The Powerline AV 500 line starts at $159 for a kit, and will begin shipping this fall according to Netgear. The P1901 WG expects its standard to be submitted the IEEE for adoption as an official standard at the end of this month.&lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/gadgets/news/2010/09/netgear-offers-500mbps-powerline-networking-via-next-gen-standard.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Fri, 03 Sep 2010 15:51:00 -0500</pubDate>
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      <title>Ubuntu 10.10 beta arrives with new netbook UI</title>
   
   <author>segphault@arstechnica.com (Ryan Paul)</author>
  
     <media:content url="http://static.arstechnica.net/assets/2010/09/unityub-thumb-640xauto-16212.png" type="image/png" width="1366" height="768" />


             
    <description>&lt;p&gt;  &lt;a href="http://arstechnica.com/open-source/news/2010/09/ubuntu-1010-beta-arrives-with-new-netbook-ui.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
		&lt;img vspace="4" hspace="4" border="0" width="640" src="http://static.arstechnica.net/assets/2010/09/unityub-thumb-640xauto-16212.png" /&gt;
	  &lt;/a&gt;
  &lt;/p&gt;
		        &lt;!--body--&gt;
    &lt;p&gt;Canonical has announced the availability of the Ubuntu 10.10 beta release. The new version of the popular Linux distribution, codenamed Maverick Meerkat, is scheduled for final release in October. It brings some noteworthy user interface improvements and updated software.&lt;/p&gt;

&lt;p&gt;The beta ships with GNOME 2.31, which introduces support for the new dconf configuration storage system. Ubuntu's standard F-Spot photo tool has been replaced by Shotwell, a relatively new application that is developed by nonprofit software group Yorba. Although it's not as feature-complete as F-Spot, it's progressing quickly and has a lot to offer.&lt;/p&gt;

&lt;p&gt;Canonical has continued its work on panel indicators, especially the audio indicator which now has playback controls in addition to a volume management slider. This will eliminate the need for individual audio applications to have their own notification area icons.&lt;/p&gt;

&lt;p&gt;Work has also continued on the Ubuntu Software Center, which now promotes "Featured" applications and has a section for purchasing commercial third-party applications. The look and feel of the Software Center is more refined and aesthetically sophisticated.&lt;/p&gt;

&lt;p&gt;The Ubuntu Netbook Edition has seen particularly dramatic improvements during this development cycle due to Canonical's work on the new Unity user interface. Unity, which was initially &lt;a href="http://arstechnica.com/open-source/reviews/2010/05/exclusive-hands-on-with-ubuntus-new-unity-netbook-shell.ars"&gt;introduced in May&lt;/a&gt;, has matured very rapidly. It has a global menubar that works surprisingly well.&lt;/p&gt;

&lt;p&gt;Users who want to get an early look at the new version can &lt;a href="http://www.ubuntu.com/testing/download"&gt;download&lt;/a&gt; the beta release from the Ubuntu website. For additional information, you can refer to the &lt;a href="http://www.ubuntu.com/testing/maverick/beta"&gt;release notes&lt;/a&gt;.&lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/open-source/news/2010/09/ubuntu-1010-beta-arrives-with-new-netbook-ui.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Fri, 03 Sep 2010 15:25:00 -0500</pubDate>
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<item>
      <title>Oil sands release pollutants, contrary to government study</title>
   
   <author>casey.johnston@arstechnica.com (Casey Johnston)</author>
  
    <description>&lt;a href="http://arstechnica.com/science/news/2010/09/oil-sands-release-pollutants-contrary-to-government-study.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
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  &lt;/a&gt;

		        &lt;!--body--&gt;
    
&lt;p&gt;
The extraction of heavy crude oil from oil sands in Canada is releasing as many as 13 kinds of pollutants into the surrounding air and water, according to a study published in &lt;em&gt;PNAS&lt;/em&gt; this week. The independent report directly contradicts the results of the government-administered Regional Aquatic Monitoring Program (RAMP) that claimed neither humans nor the environment were at risk from the oil extraction.
&lt;/p&gt;
&lt;p&gt;
Oil sands are swaths of ground that are laced with heavy crude oil that can be extracted and refined into fuel. Development of oil sands in Canada has been taking place since 1967, but scientists have long been uncertain of the production's impact on the environment.
&lt;/p&gt;
&lt;p&gt;
The RAMP study conducted by the government showed no significant ill effects, but another group of scientists decided to double-check their work. They took samples around an oil sands development facility in Alberta near the Athabasca River from the air and surrounding watersheds, and found some highly contradictory evidence.
&lt;/p&gt;
&lt;p&gt;
Summertime water samples downstream from the development area had concentrations of elements like mercury, arsenic, chromium, and beryllium eight times as high as the background levels. Air samples showed concentrations twice that of the late 1970s, and during the winter, the water concentrations were also twice as high as normal. 
&lt;/p&gt;
&lt;p&gt;
The authors speculate that the concentration difference results from the snow capturing many airborne particulates and holding them until summer, when it all melts into the ground and water. The researchers also suspect that many of the airborne contaminants are scattered, lowering their local concentrations but spreading their effects over a wide area.
&lt;/p&gt;
&lt;p&gt;
While this single study doesn't automatically invalidate the RAMP study, this data seriously undermine the government's results and methods, and suggests that the long-term effects of oil sands development bear further scrutiny.
&lt;/p&gt;

&lt;p&gt;
&lt;em&gt;PNAS&lt;/em&gt;, 2010.  DOI: &lt;a href="http://dx.doi.org/10.1073/pnas.1008754107"&gt;10.1073/pnas.1008754107&lt;/a&gt;  (&lt;a href="http://arstechnica.com/science/news/2010/03/dois-and-their-discontents-1.ars"&gt;About DOIs&lt;/a&gt;).
&lt;/p&gt;    
        
    


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    <pubDate>Fri, 03 Sep 2010 14:55:00 -0500</pubDate>
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<item>
      <title>Duke Nukem Forever is back: coming to both consoles and PC</title>
   
   <author>bkuchera@arstechnica.com (Ben Kuchera)</author>
  
    <description>&lt;a href="http://arstechnica.com/gaming/news/2010/09/duke-nukem-forever-is-back-coming-to-both-consoles-and-pc.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/brief_icons/gaming-brief.png" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;The news of an upcoming announcement at PAX, followed by a tweet that &lt;a href="http://twitter.com/georgeb3dr/status/22750844938"&gt;showed the image of a flying pig&lt;/a&gt;. These were the hints pointed at a momentous occasion in gaming history: &lt;em&gt;Duke Nukem Forever&lt;/em&gt; will see release late this year, or maybe next year, on the Xbox 360, PlayStation 3, and PC. Gearbox Software will be taking over development from the now-defunct 3D Realms.&lt;/p&gt;

&lt;p&gt;After the studio's closing, litigation began &lt;a href="http://arstechnica.com/gaming/news/2009/05/take-two-sues-over-lack-of-duke-nukem-forever-completion.ars"&gt;between 3D Realms and Take-Two Interactive&lt;/a&gt;, the publisher of &lt;em&gt;Duke Nukem Forever&lt;/em&gt;. According to the &lt;em&gt;Wall Street Journal&lt;/em&gt;, the suits have now been settled and neither side was willing to discuss terms. The game has not sat still, however:&lt;/p&gt;

&lt;blockquote&gt;According to Pitchford, Gearbox began finishing “Duke Nukem Forever” in late 2009. “Clearly the game hadn’t been finished at 3D Realms but a lot of content had been created,” he says. “The approach and investment and process at 3D Realms didn’t quite make it and it cracked at the end. With Gearbox Software we brought all those pieces together. It’s the game it was meant to be.”&lt;/blockquote&gt;

&lt;p&gt;The game is actually playable at PAX, for both the press and the general public. If you're there and you get to play, send in your report. We'd love to hear what it's like to finally put your hands on it.&lt;/p&gt;

&lt;p&gt;If the release slips into 2011, we won't exactly be shocked.&lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/09/duke-nukem-forever-is-back-coming-to-both-consoles-and-pc.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Fri, 03 Sep 2010 14:02:41 -0500</pubDate>
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<item>
      <title>Google sticks Wave in a box, puts a bow on top</title>
   
   <author>jacqui@arstechnica.com (Jacqui Cheng)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2010/09/thumb_present_box_hole_ars-thumb-300x169-16211-f.jpg" type="image/jpeg" height="169" width="300" />

              
    <description>&lt;a href="http://arstechnica.com/web/news/2010/09/google-sticks-wave-source-in-a-box-sticks-a-bow-on-top.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
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  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;Contrary to popular belief, Google Wave is not &lt;em&gt;quite&lt;/em&gt; dead. Google plans to expand upon the open source code it has already released to form a more complete, standalone application known as "Wave in a Box." Wave will work (&lt;a href="http://arstechnica.com/software/news/2010/08/google-wave-why-we-didnt-use-it.ars"&gt;or not work&lt;/a&gt;, depending on how you look at it) as it always has, but with the new app, developers can run their own wave servers and host waves from their own machines.&lt;/p&gt;

&lt;p&gt;"Since the beginning, it has been our vision that the Google Wave protocols could support a new generation of communication and collaboration tools," wrote Wave software engineer Alex North on the &lt;a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html"&gt;Google Wave Developer Blog&lt;/a&gt;. "The response from the developer community to date has been amazing and rewarding. Even more so now, we believe that developers and other projects are a critical part of this story."&lt;/p&gt;

&lt;p&gt;North says the project will include an app bundle with both a Wave server and client, a "fast and fully-featured" wave panel in the Web client, persistent wave store and search for the server, and the ability to import wave data from the Web. Additionally, it will have gadget, robot, and data API support, as well as the ability to federate across other Wave in a Box instances. Even more details are available in Google's &lt;a href="https://groups.google.com/group/wave-protocol?pli=1"&gt;Wave Protocol Forum&lt;/a&gt;. &lt;/p&gt;

&lt;p&gt;Google announced earlier this week that the &lt;a href="http://arstechnica.com/web/news/2010/08/you-have-until-year-end-to-export-your-google-waves.ars"&gt;Web version of Wave would remain online&lt;/a&gt; through "at least" the end of the year, and that users would be able to export their waves during that time. It was a blip of good news to those few lamenting Wave's short lifespan, but Wave in a Box should be a major step toward helping the project live on.&lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/web/news/2010/09/google-sticks-wave-source-in-a-box-sticks-a-bow-on-top.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Fri, 03 Sep 2010 12:40:00 -0500</pubDate>
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<item>
      <title>Forgetful Facebook fanatics can remotely kill their other sessions</title>
   
   <author>jacqui@arstechnica.com (Jacqui Cheng)</author>
  
     <media:content url="http://static.arstechnica.net/2010/09/03/facebook_sessions_ars.jpg" type="image/jpeg" width="598" height="336" />


             
    <description>&lt;p&gt;  &lt;a href="http://arstechnica.com/web/news/2010/09/forgetful-facebook-fanatics-can-remotely-kill-their-other-sessions.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
	  &lt;img vspace="4" hspace="4" border="0" width="598" height="336" align="" src="http://static.arstechnica.net/2010/09/03/facebook_sessions_ars.jpg" /&gt;
	  &lt;/a&gt;
  &lt;/p&gt;
		        &lt;!--body--&gt;
    
&lt;p&gt;Forgetful Facebook users and &lt;a href="http://www.journal-news.net/page/content.detail/id/525232.html"&gt;wannabe-burglars&lt;/a&gt; can now rest a little easier at night knowing that they can remotely log themselves out if they accidentally left logged-in sessions in other locations. Facebook users &lt;a href="http://www.facebook.com/notes/facebook-security/forget-to-log-out-help-is-on-the-way/425136200765"&gt;will soon&lt;/a&gt; be able to see where else they might be logged on, adding another layer of security to the social networking service.&lt;/p&gt;

&lt;p&gt;Some of you may know the scenario all too well: you log into your Facebook account at your friend's place or your parents' house to check an event page or post a quick update. Then you forget to log out before you leave, which you realize after your friend has posted 30 penis photos to your profile wall. If you think this doesn't really happen, think again: members of the Ars staff are constantly finding logged-in Facebook accounts at places like the Apple Store, and we aren't always able to resist the temptation to post a (polite, but) embarrassing update to the user's profile, reminding them to log out next time.&lt;/p&gt;

&lt;p&gt;You'll be able to go to Account &gt; Account Settings &gt; Account Security in order to see which devices are currently logged into Facebook as you. (The feature is slowly rolling out to all users, so it may not be available on every account just yet.) There, Facebook will provide a list of active sessions along with as much device and location info as it can gather. &lt;/p&gt;

&lt;p&gt;You then get the choice to "end" each session by logging it out, and there are extra steps you can take if those sessions aren't your own doing. "In the unlikely case that someone accesses your account without your permission, you can shut down the unauthorized login before resetting your password and taking other steps to secure your account and computer," the Facebook team wrote on its blog.&lt;/p&gt;

&lt;p&gt;This update follows one from earlier this year that allows Facebook users to authenticate each device they want to use to log into their accounts. When someone tries to log into a locked-down account on a new device, Facebook will ask a series of questions to ensure the user is who she says she is. And, Facebook says these features are just the beginning: "Stay tuned over the coming weeks and months for more improvements," says Facebook.&lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/web/news/2010/09/forgetful-facebook-fanatics-can-remotely-kill-their-other-sessions.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/e5u961ORmXs/forgetful-facebook-fanatics-can-remotely-kill-their-other-sessions.ars</link>
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    <pubDate>Fri, 03 Sep 2010 12:01:00 -0500</pubDate>
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<item>
      <title>Frustrated Nexus One owner sues Google over "sporadic" 3G speed</title>
   
   <author>nate@arstechnica.com (Nate Anderson)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2010/03/nexus_screen_list-thumb-300x169-12853-f.jpg" type="image/jpeg" height="169" width="300" />

              
    <description>&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/frustrated-nexus-one-owner-sues-google-over-sporadic-3g-speed.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2010/03/nexus_screen_list-thumb-230x130-12853-f.jpg" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;Imagine that your name is Nathan Nabors and that you live in the sunny climes of Orlando, Florida. Imagine further that, back when Google announced its own Android phone and called it the &lt;a href="http://arstechnica.com/gadgets/news/2010/01/a-few-days-with-the-nexus-one.ars"&gt;Nexus One&lt;/a&gt;, you realized that your Orlando-based life would only be complete with the purchase of this shiny new gadget.&lt;/p&gt;

&lt;p&gt;So you bought one, paying the full unlocked price of $563.38 from Google's online store. And, because you already had service with AT&amp;T, you dropped a cool $230 to break that contract. Grand total: $793.38, and that doesn't even include a month-to-month service plan from T-Mobile.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/frustrated-nexus-one-owner-sues-google-over-sporadic-3g-speed.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/frustrated-nexus-one-owner-sues-google-over-sporadic-3g-speed.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/7YE-gJ8GLYA" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/7YE-gJ8GLYA/frustrated-nexus-one-owner-sues-google-over-sporadic-3g-speed.ars</link>
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    <pubDate>Fri, 03 Sep 2010 11:27:00 -0500</pubDate>
<feedburner:origLink>http://arstechnica.com/tech-policy/news/2010/09/frustrated-nexus-one-owner-sues-google-over-sporadic-3g-speed.ars?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=rss</feedburner:origLink></item>
<item>
      <title>iTunes 10 hands-on: snappier performance, questionable UI choices</title>
   
   <author>chris.foresman@arstechnica.com (Chris Foresman)</author>
  
     <media:content url="http://static.arstechnica.net/assets/2010/09/itunes_10_intro-thumb-640xauto-16178.png" type="image/png" width="640" height="401" />


             
    <description>&lt;p&gt;  &lt;a href="http://arstechnica.com/apple/news/2010/09/itunes-10-hands-on-snappier-performance-questionable-ui-choices.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
	  &lt;img vspace="4" hspace="4" border="0" width="640" height="401" align="" src="http://static.arstechnica.net/assets/2010/09/itunes_10_intro-thumb-640xauto-16178.png" /&gt;
	  &lt;/a&gt;
  &lt;/p&gt;
		        &lt;!--body--&gt;
    &lt;p&gt;By now, most iTunes users have already downloaded and installed iTunes 10. We've &lt;a href="http://arstechnica.com/apple/news/2010/09/itunes-10-adds-ping-social-network-tv-rentals-airplay.ars"&gt;already given you the low-down&lt;/a&gt; on the biggest addition to the new version of iTunes—the &lt;a href="http://arstechnica.com/apple/guides/2010/09/hands-on-with-itunes-ping-sans-facebook-connect.ars"&gt;Ping social network&lt;/a&gt;—but we also wanted to give our impressions on two "improvements" promised in the release notes: look-and-feel and performance. While we agree that iTunes is "faster and more responsive," we're not sold on the revised user interface.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/apple/news/2010/09/itunes-10-hands-on-snappier-performance-questionable-ui-choices.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/apple/news/2010/09/itunes-10-hands-on-snappier-performance-questionable-ui-choices.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/vHbIUsqB1I4" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/vHbIUsqB1I4/itunes-10-hands-on-snappier-performance-questionable-ui-choices.ars</link>
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    <pubDate>Fri, 03 Sep 2010 10:05:00 -0500</pubDate>
<feedburner:origLink>http://arstechnica.com/apple/news/2010/09/itunes-10-hands-on-snappier-performance-questionable-ui-choices.ars?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=rss</feedburner:origLink></item>
<item>
      <title>Ivy the Kiwi on the Wii, DS is a wonderful, addictive surprise</title>
   
   <author>bkuchera@arstechnica.com (Ben Kuchera)</author>
  
    <description>&lt;a href="http://arstechnica.com/gaming/news/2010/09/ivy-the-kiwi-on-the-wii-ds-is-a-wonderful-addictive-surprise.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/brief_icons/gaming-brief.png" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;&lt;em&gt;&lt;a href="http://www.ivythekiwi.com/"&gt;Ivy the Kiwi&lt;/a&gt;&lt;/em&gt; was created by Yuji Naka, the co-creator of Sonic the Hedgehog. Sonic is a character that continues to enjoy a strong following, and the series gives any follow-up work a huge shadow to live under. Don't worry, this game is up to the challenge.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/09/ivy-the-kiwi-on-the-wii-ds-is-a-wonderful-addictive-surprise.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/09/ivy-the-kiwi-on-the-wii-ds-is-a-wonderful-addictive-surprise.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=i9Pdj7hOjKY:hROWxZdTJ5Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=i9Pdj7hOjKY:hROWxZdTJ5Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=i9Pdj7hOjKY:hROWxZdTJ5Q:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=i9Pdj7hOjKY:hROWxZdTJ5Q:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=i9Pdj7hOjKY:hROWxZdTJ5Q:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=i9Pdj7hOjKY:hROWxZdTJ5Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/i9Pdj7hOjKY" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/i9Pdj7hOjKY/ivy-the-kiwi-on-the-wii-ds-is-a-wonderful-addictive-surprise.ars</link>
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    <pubDate>Fri, 03 Sep 2010 08:50:00 -0500</pubDate>
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<item>
      <title>We're trudging down the long road to universal 4Mbps broadband</title>
   
   <author>matthew.lasar@arstechnica.com (Matthew Lasar)</author>
  
    <description>&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/were-trudging-down-the-long-road-to-universal-4mbps-broadband.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/brief_icons/tech-policy-brief.png" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;Judging by the Federal Communications Commission's &lt;a href="http://www.fcc.gov/Daily_Releases/Daily_Business/2010/db0902/DOC-301294A1.pdf"&gt;latest survey&lt;/a&gt;, we're still pretty far away from the FCC's National Broadband Plan goal of &lt;a href="http://arstechnica.com/tech-policy/news/2010/03/national-broadband-plan-arrives-quoting-shakespeare.ars"&gt;4Mbps Internet download speeds&lt;/a&gt; for everyone. The agency's newest statistics indicate that out of 71 million wireline household connections, less than half (44 percent) matched or exceeded that benchmark, with its upload goal of 1Mbps. &lt;/p&gt;
&lt;p&gt;Meanwhile, the number of consumers with full mobile wireless Internet accounts shot up by 40 percent from January through June of 2009, to 35 million subscribers. Twenty-five million had such access at the end of 2008. &lt;/p&gt;
&lt;p&gt;But among those 35 million wireless connections, only 45 percent met the Department of Commerce and Agriculture's $7.2 billion broadband stimulus program's definition of "broadband"&amp;#8212;advertised speeds of 768Kbps downloads and 200Kbps uploads.&lt;/p&gt;
&lt;p&gt;Of the 113 million Internet connections out there all told (residential and business), 87 million or 76 percent reached that level. If you look just at fixed-location connections, 91 percent met that goal. &lt;/p&gt;
&lt;p&gt;There were a few bright spots in the statistical picture. There are now four million fiber connections&amp;#8212;a 23 percent jump, and the largest increase among fixed-location broadband services. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;But cable modem connections only grew by three percent to 41 million and DSL by a mere one percent to 31 million (not that DSL is much of a measure of progress any more). &lt;/p&gt;
&lt;p&gt;All-in-all, this latest survey offers the portrait of a nation whose consumers access the 'Net at relatively slow throughput rates. Keep in mind that another benchmark of the National Broadband Plan is 100Mbps to 100 million homes by 2020. We're a long way from that goal.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;The data comes from information submitted to the FCC every six months by
 all ISPs. &lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/were-trudging-down-the-long-road-to-universal-4mbps-broadband.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/9D2MBJ8Eur4/were-trudging-down-the-long-road-to-universal-4mbps-broadband.ars</link>
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      <category domain="http://www.sixapart.com/ns/types#tag">768kbps</category>
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    <pubDate>Fri, 03 Sep 2010 08:15:00 -0500</pubDate>
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<item>
      <title>The virtual play-by-play: talking StarCraft 2 with Mike Husky</title>
   
   <author>bkuchera@arstechnica.com (Ben Kuchera)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2010/09/huskysc2-thumb-300x169-16135-f.jpg" type="" height="169" width="300" />

              
    <description>&lt;a href="http://arstechnica.com/gaming/news/2010/09/the-virtual-play-by-play-talking-starcraft-2-with-mike-husky.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2010/09/huskysc2-thumb-230x130-16135-f.jpg" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/reviews/2010/08/a-decade-to-separate-us-ars-reviews-starcraft-2.ars"&gt;&lt;em&gt;StarCraft 2&lt;/em&gt;&lt;/a&gt; has been doing some serious business: Blizzard has recently announced that the game has sold 3 million copies in the first month of availability. Mike Husky is certainly doing his part to keep the game popular; &lt;a href="http://www.youtube.com/user/HuskyStarcraft"&gt;his YouTube channel&lt;/a&gt; has just under 200,000 subscribers, and his videos have over 64 million lifetime views.&lt;/p&gt;

&lt;p&gt;The demand is there for high-quality commentary on &lt;em&gt;StarCraft 2&lt;/em&gt; matches, and Husky wants to help fill it. "It is my goal to support and promote &lt;em&gt;StarCraft&lt;/em&gt; as much as possible," he told Ars, and his success shows the promise of "on-air" personalities in competitive gaming.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/09/the-virtual-play-by-play-talking-starcraft-2-with-mike-husky.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/09/the-virtual-play-by-play-talking-starcraft-2-with-mike-husky.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/GPhPxTyCeJM" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/GPhPxTyCeJM/the-virtual-play-by-play-talking-starcraft-2-with-mike-husky.ars</link>
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      <category domain="http://www.sixapart.com/ns/types#tag">starcraft2</category>
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    <pubDate>Fri, 03 Sep 2010 06:50:00 -0500</pubDate>
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<item>
      <title>Chrome reaches second birthday, version 6 goes stable</title>
   
   <author>segphault@arstechnica.com (Ryan Paul)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2009/05/chrome-listing-thumb-300x169-5095-f.png" type="image/png" height="169" width="300" />

              
    <description>&lt;a href="http://arstechnica.com/open-source/news/2010/09/chrome-reaches-second-birthday-version-6-goes-stable.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2009/05/chrome-listing-thumb-230x130-5095-f.png" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;When Google launched its Chrome Web browser in 2008, it was clear that the product had considerable potential. Its emphasis on performance and its intriguing minimalistic user interface attracted a lot of well-deserved attention. Today, exactly two years later, Chrome has over 80 million users, a &lt;a href="http://arstechnica.com/microsoft/news/2010/09/chrome-augusts-big-winner-as-internet-explorer-resumes-slide.ars"&gt;7.52 percent global market share&lt;/a&gt; (21.87 at Ars, making it the second most popular browser here behind Firefox), and is gradually creeping into the mainstream.&lt;/p&gt;

&lt;p&gt;It wasn't entirely clear at first if the browser would have real staying power or if it would be cast aside unfinished like so many of Google's other ambitious &lt;a href="http://arstechnica.com/web/news/2010/08/wave-cancellation-google-gives-up-on-next-gen-messaging.ars"&gt;*cough*Wave*cough*&lt;/a&gt; experiments. But Google's commitment hasn't waned, and it's increasingly evident that the browser is an important part of Google's platform strategy and long-term aspirations for the future of the Web. To mark Chrome's second anniversary, Google has announced the official release of Chrome 6, a new major stable version of the browser.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/open-source/news/2010/09/chrome-reaches-second-birthday-version-6-goes-stable.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/open-source/news/2010/09/chrome-reaches-second-birthday-version-6-goes-stable.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/uVjci_mY7P0" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/uVjci_mY7P0/chrome-reaches-second-birthday-version-6-goes-stable.ars</link>
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      <category domain="http://www.sixapart.com/ns/types#tag">chrome</category>
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    <pubDate>Thu, 02 Sep 2010 19:25:00 -0500</pubDate>
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<item>
      <title>New malware detects browser, shows fake malware warning page</title>
   
   <author>p_emil@hotmail.com (Emil Protalinski)</author>
  
    <description>&lt;a href="http://arstechnica.com/microsoft/news/2010/09/new-malware-detects-browser-shows-fake-malware-warning-page.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/brief_icons/microsoft-brief.png" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p sab="1542"&gt;Microsoft is warning about a new piece of malware, Rogue:MSIL/Zeven, that auto-detects a user's browser and then imitates the relevant malware warning pages from Internet Explorer, Firefox, or Chrome. The fake warning pages are very similar to the real thing; you have to look closely to realize they aren't the real thing. The ploy is a basic social engineering scheme, but in this case the malware authors are relying on the user's trust in their browser, a tactic that hasn't been seen before.&amp;nbsp;&lt;/p&gt;
&lt;p sab="1543"&gt;Beyond the warning pages, the actual malware looks like the real deal: it allows you to scan files, tells you when you're behind on your updates, and enables you to change your security and privacy settings. Performing a scan results in the product finding malicious files, but of course it cannot delete them unless you update, which requires paying for the full version. Attempting to buy the product will open an HTML window that provides a useless "Safe Browsing Mode" with high-strength encryption. To top it all off, the rogue antivirus webpage looks awfully similar to the Microsoft Security Essentials webpage; even the awards received by MSE and a link to the Microsoft Malware Protection Center have been copied.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/microsoft/news/2010/09/new-malware-detects-browser-shows-fake-malware-warning-page.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/microsoft/news/2010/09/new-malware-detects-browser-shows-fake-malware-warning-page.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/iWzwbwjNW_w/new-malware-detects-browser-shows-fake-malware-warning-page.ars</link>
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    <pubDate>Thu, 02 Sep 2010 18:35:00 -0500</pubDate>
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<item>
      <title>Drumroll, please: the top Web scams of the decade</title>
   
   <author>matthew.lasar@arstechnica.com (Matthew Lasar)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2010/05/money_clothesline_scam_ars-thumb-300x169-14007-f.jpg" type="image/jpeg" height="169" width="300" />

              
    <description>&lt;a href="http://arstechnica.com/web/news/2010/09/the-top-web-scams-of-the-decade.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2010/05/money_clothesline_scam_ars-thumb-230x130-14007-f.jpg" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;&lt;/p&gt;&lt;blockquote&gt;
"Men," said he, "must have corrupted nature a little, for they were not born wolves, and they have become wolves." &amp;#8212;Voltaire, &lt;em&gt;Candide&lt;/em&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;One of the less pleasant aspects of our online Age of Anxiety is that most of us now get anonymous e-mails on a daily basis from people who, given their druthers, would rob us silly as fast as technologically possible. Of late, I've been getting a frenzy of bogus  missives thanking me for the five thousand dollars or so worth of software, gadgets, self-help books, and lingerie I supposedly purchased on a famous online shopping service over the last five minutes.&lt;/p&gt;

&lt;p&gt;Of course, if this message was a mistake,  I'm helpfully directed to an online form, where, upon disclosing my credit card data, someone  will presumably clean my financial clock in nanoseconds. &lt;/p&gt;
&lt;p&gt;What fun. Good to know that there are so many people out there who care. But better to know what the most common scams look like. Here is security vendor Panda's new list of the &lt;a href="http://press.pandasecurity.com/usa/news/panda-security-uncovers-top-web-scams-of-the-decade/"&gt;biggest Web scams&lt;/a&gt; of the decade.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/web/news/2010/09/the-top-web-scams-of-the-decade.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/web/news/2010/09/the-top-web-scams-of-the-decade.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~at/gMyyk_WCoveNMR7KqnQODRydvKg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/gMyyk_WCoveNMR7KqnQODRydvKg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=7O-h6W0zv20:YZ1RlDoVI5s:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=7O-h6W0zv20:YZ1RlDoVI5s:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=7O-h6W0zv20:YZ1RlDoVI5s:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=7O-h6W0zv20:YZ1RlDoVI5s:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=7O-h6W0zv20:YZ1RlDoVI5s:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=7O-h6W0zv20:YZ1RlDoVI5s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/7O-h6W0zv20" height="1" width="1"/&gt;</description>
  
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    <pubDate>Thu, 02 Sep 2010 17:55:00 -0500</pubDate>
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<item>
      <title>Hands-on: Twitter officially comes to the iPad</title>
   
   <author>jacqui@arstechnica.com (Jacqui Cheng)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2009/06/thumb_birdsing_flickr-thumb-300x169-6171-f.jpg" type="image/jpeg" height="169" width="300" />

                <media:credit>http://www.flickr.com/photos/w00ter/2563785515/</media:credit>
                <media:credit>From%20Flickr%20user%20Wouter%20de%20Bruijn</media:credit>
      
    <description>&lt;a href="http://arstechnica.com/apple/news/2010/09/hands-on-with-twitter-for-ipad-half-cool-half-wtf.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2009/06/thumb_birdsing_flickr-thumb-230x130-6171-f.jpg" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    
&lt;p&gt;When &lt;a href="http://arstechnica.com/apple/news/2010/06/tweetie-dev-believes-in-mac-but-ready-to-program-on-ipad.ars"&gt;we interviewed Tweetie developer&lt;/a&gt; Loren Brichter in June, he made two things clear: 1) Tweetie (now branded simply as "Twitter" after the company was acquired by the microblogging service) would definitely be coming to the iPad, and 2) Loren was &lt;em&gt;really&lt;/em&gt; looking forward to exploring the larger screen touch interface. &lt;/p&gt;

&lt;p&gt;Now, the official Twitter client for iPad is &lt;a href="http://blog.twitter.com/2010/09/twitter-for-ipad-sharing-content-in.html"&gt;finally out&lt;/a&gt; in the form of a universal app. The team has clearly put some effort into utilizing parts of the multitouch experience in ways that third-party Twitter apps have not, and the app is certainly feature-rich. However, the interface can be confusing at times, and many of the features are not easily discoverable without some help.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/apple/news/2010/09/hands-on-with-twitter-for-ipad-half-cool-half-wtf.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/apple/news/2010/09/hands-on-with-twitter-for-ipad-half-cool-half-wtf.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=w0_pnwF84F4:zWkF__rX7YE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=w0_pnwF84F4:zWkF__rX7YE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=w0_pnwF84F4:zWkF__rX7YE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=w0_pnwF84F4:zWkF__rX7YE:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=w0_pnwF84F4:zWkF__rX7YE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=w0_pnwF84F4:zWkF__rX7YE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
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    <pubDate>Thu, 02 Sep 2010 17:00:40 -0500</pubDate>
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<item>
      <title>White space broadband to be finalized (at last) this month</title>
   
   <author>nate@arstechnica.com (Nate Anderson)</author>
  
    <description>&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/white-space-broadband-to-be-finalized-at-last-this-month.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/brief_icons/tech-policy-brief.png" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;"White spaces" broadband has been in hibernation—the rules governing unlicensed use in empty TV channels have never been finalized, and therefore no devices have yet appeared. This despite the fact that the idea was &lt;a href="http://arstechnica.com/old/content/2008/11/open-skies-for-white-space-broadband-as-fcc-gives-thumbs-up.ars"&gt;approved under previous FCC Chairman Kevin Martin&lt;/a&gt; in 2008.&lt;/p&gt;

&lt;p&gt;That's about to change at last. At its next open meeting on September 23, the FCC will vote on the "TV White Spaces Second Memorandum Opinion and Order" that will "create opportunities for investment and innovation in advanced WiFi technologies and a variety of broadband services by finalizing provisions for unlicensed wireless devices to operate in unused parts of TV spectrum."&lt;/p&gt;

&lt;p&gt;The tech is ready to go; &lt;a href="http://arstechnica.com/tech-policy/news/2009/10/first-white-space-broadband-deployment-in-small-virginia-town.ars"&gt;trial deployments&lt;/a&gt; have already been rolled out successfully. But lingering issues, including the question of who would administer an Internet-connected geolocation database that would help prevent interference, have kept the rules from becoming final.&lt;/p&gt;

&lt;p&gt;We're looking forward to see what designers and engineers come up with once the tech is open to widespread deployment.&lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/white-space-broadband-to-be-finalized-at-last-this-month.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~at/2VUS7kIkGZZgYILrUzNVRF_ANJo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/2VUS7kIkGZZgYILrUzNVRF_ANJo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/Vcu5fPpUbHs" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/Vcu5fPpUbHs/white-space-broadband-to-be-finalized-at-last-this-month.ars</link>
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      <pubDate>Thu, 02 Sep 2010 16:21:11 -0500</pubDate>
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<item>
      <title>Apple's trouble with TV</title>
   
   <author>siracusa@arstechnica.com (John Siracusa)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2010/09/apple-trouble-tv-ars-thumb-300x169-16146-f.jpg" type="image/jpeg" height="169" width="300" />

              
    <description>&lt;a href="http://arstechnica.com/staff/fatbits/2010/09/apples-trouble-with-tv.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2010/09/apple-trouble-tv-ars-thumb-230x130-16146-f.jpg" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;Apple TV has been a persistent loser from a company that usually only tolerates winners.  It's clear that Apple wants to do something "in the living room," but damned if it can figure out exactly what that is.  Yesterday, Apple took another run at this thing, announcing &lt;a href="http://www.apple.com/appletv/"&gt;an "all-new" Apple TV&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;As with any new electronic gadget, I must be of two minds about the new Apple TV.  The first, most difficult question is, will the new Apple TV be a successful product for Apple?  The second question is easier: is this a product I want to buy for myself?&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/staff/fatbits/2010/09/apples-trouble-with-tv.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/staff/fatbits/2010/09/apples-trouble-with-tv.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Thu, 02 Sep 2010 14:27:00 -0500</pubDate>
<feedburner:origLink>http://arstechnica.com/staff/fatbits/2010/09/apples-trouble-with-tv.ars?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=rss</feedburner:origLink></item>
<item>
      <title>Hands-on with iTunes Ping, sans Facebook Connect</title>
   
   <author>jacqui@arstechnica.com (Jacqui Cheng)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2010/09/gaga-ping-thumb-300x169-16144-f.jpg" type="image/jpeg" height="169" width="300" />

              
    <description>&lt;a href="http://arstechnica.com/apple/guides/2010/09/hands-on-with-itunes-ping-sans-facebook-connect.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2010/09/gaga-ping-thumb-230x130-16144-f.jpg" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;Because we all need another social network in our lives, Apple &lt;a href="http://arstechnica.com/apple/news/2010/09/itunes-10-adds-ping-social-network-tv-rentals-airplay.ars"&gt;introduced "Ping"&lt;/a&gt; as part of iTunes 10 during its big media event this week. Described by Steve Jobs as "Twitter and Facebook meet iTunes," Ping aims to let the already-existing (and quite massive) audience of iTunes users friend each other, stay up-to-date on their friends' musical tastes, and like/comment on things found around iTunes.&lt;/p&gt;

&lt;p&gt;Getting started with Ping is fairly easy, although it takes some time to figure out how to do all the things you would want to do with the service. Ping requires &lt;a href="http://www.apple.com/itunes/"&gt;iTunes 10&lt;/a&gt; and is &lt;em&gt;not&lt;/em&gt; turned on by default—it looks as if Apple is trying to head off complaints about privacy by making users turn it on themselves. Once you install iTunes 10, you can click on "Ping" in the everything-is-now-gray left-hand sidebar to get started.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/apple/guides/2010/09/hands-on-with-itunes-ping-sans-facebook-connect.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/apple/guides/2010/09/hands-on-with-itunes-ping-sans-facebook-connect.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/bXiq2uFm_Ws" height="1" width="1"/&gt;</description>
  
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    <category domain="http://www.sixapart.com/ns/types#category">Guides</category>
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      <category domain="http://www.sixapart.com/ns/types#tag">facebook</category>
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    <pubDate>Thu, 02 Sep 2010 12:59:00 -0500</pubDate>
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<item>
      <title>PSP Go straightens tie, knocks on death's door</title>
   
   <author>bkuchera@arstechnica.com (Ben Kuchera)</author>
  
    <description>&lt;a href="http://arstechnica.com/gaming/news/2010/09/psp-go-straightens-tie-knocks-on-deaths-door.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/brief_icons/gaming-brief.png" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;Playing games on the PSP Go was one of &lt;a href="http://arstechnica.com/gaming/reviews/2009/10/psp-go-review-sony-is-charging-you-much-more-for-much-less.ars"&gt;the most annoying experiences&lt;/a&gt; possible in a job that can be full of annoying experiences; if it takes you hours to play a game on a portable system out of the box there is something tragically wrong with your product. After only a year on the market, it looks like Sony's experiment in digital distribution is on its last legs.&lt;/p&gt;

&lt;p&gt;Finding any sort of sales information on the system for the US has been difficult, although Media Create does track the hardware sales for Japan... and its &lt;a href="http://www.joystiq.com/2010/08/01/japanese-hardware-sales-july-19-july-25-archeological-refuta/"&gt;performance has been abysmal&lt;/a&gt;. The PSP has long come in last place in the US sales numbers, and breaking that number down between the PSP and PSP Go doesn't give Sony the possibility of a happy ending.&lt;/p&gt;

&lt;p&gt;We called a local GameStop to see what they were offering for trade-in credit on the hardware. Even though you can still buy the PSP Go for $250, the trade-in value was only $50. Just to rub salt in the wound, the latest model of the standard PSP will get you $80 in trade-in credit, and is eligible for a $20 promotional bump. The PSP Go is specifically exempt from that offer.&lt;/p&gt;

&lt;div class="news-item-figure CenteredImage"&gt;
&lt;div class="news-item-figure-image"&gt;
&lt;img src="http://static.arstechnica.com/09-02-2010/Picture_2.png" /&gt;
&lt;/div&gt;
&lt;div class="news-item-figure-caption"&gt;
&lt;div class="news-item-figure-caption-text"&gt;No, PSP Go. Not yours.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;

&lt;p&gt;&lt;em&gt;Kingdom Hearts: Birth by Sleep&lt;/em&gt; is coming to the PSP on September 7 and should be one of the platform's largest releases this year. The bad news? Square Enix currently has no plans to release the game on the PlayStation Network; the company doesn't seem to care about missing out on digital sales, which means PSP Go owners will not be able to play the game. Sony leaves decisions about digital sales up to the publishers, and there is no way to tell in advance whether a game will be made available to Go owners.&lt;/p&gt;

&lt;p&gt;There's nothing wrong with the idea of a gaming system with no physical media&amp;#8212;Apple seems to be doing just fine in the gaming space without requiring carts or discs&amp;#8212;but Sony's implementation has been disastrous. It may be a while before any company has the gonads to step up and take another crack at the idea.&lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/09/psp-go-straightens-tie-knocks-on-deaths-door.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/WA5o_Tgy0JY" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/WA5o_Tgy0JY/psp-go-straightens-tie-knocks-on-deaths-door.ars</link>
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      <category domain="http://www.sixapart.com/ns/types#tag">digitaldistribution</category>
    <category domain="http://www.sixapart.com/ns/types#tag">pspgo</category>
    <pubDate>Thu, 02 Sep 2010 12:08:00 -0500</pubDate>
<feedburner:origLink>http://arstechnica.com/gaming/news/2010/09/psp-go-straightens-tie-knocks-on-deaths-door.ars?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=rss</feedburner:origLink></item>
<item>
      <title>Samsung fires first Android-powered salvo at iPad with Galaxy Tab</title>
   
   <author>chris.foresman@arstechnica.com (Chris Foresman)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2010/09/samsung_galaxy_tab_listing-thumb-300x169-16133-f.jpg" type="image/jpeg" height="169" width="300" />

              
    <description>&lt;a href="http://arstechnica.com/gadgets/news/2010/09/samsung-announces-galaxy-tab.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2010/09/samsung_galaxy_tab_listing-thumb-230x130-16133-f.jpg" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;Apple became the biggest fish in the very small touchscreen tablet pond when it launched the iPad this past spring. But more fish will arrive starting mid-month when Samsung launches its &lt;a href="http://galaxytab.samsungmobile.com/"&gt;Galaxy Tab&lt;/a&gt; mobile device in Europe (US and Asia will get it "in the coming months"). After being &lt;a href="http://galaxytab.samsungmobile.com/"&gt;rumored&lt;/a&gt; and &lt;a href="http://arstechnica.com/gadgets/news/2010/08/samsung-is-teasing-its-upcoming.ars"&gt;teased&lt;/a&gt; for weeks, Samsung officially unveiled its entry into the burgeoning market at the IFA show in Germany on Thursday.&lt;/p&gt;

&lt;p&gt;The Samsung Galaxy Tab is a 7" widescreen touch tablet powered by Android 2.2. The Tab will use the same TouchWiz UI used on Samsung's line of Galaxy S smartphones, which gives it a very iOS-like look and feel. Also following the iPad's lead, the device has a metal back, black bezel, bottom speakers, and even a 30-pin connector.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/gadgets/news/2010/09/samsung-announces-galaxy-tab.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/gadgets/news/2010/09/samsung-announces-galaxy-tab.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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      <category domain="http://www.sixapart.com/ns/types#tag">3g</category>
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    <pubDate>Thu, 02 Sep 2010 11:30:00 -0500</pubDate>
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<item>
      <title>Scammers using fake copyright infringement notices for profit</title>
   
   <author>nate@arstechnica.com (Nate Anderson)</author>
  
    <description>&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/scammers-using-fake-copyright-infringement-notices-for-profit.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/brief_icons/tech-policy-brief.png" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    
&lt;p&gt;HADOPI, meet the &lt;em&gt;internautes&lt;/em&gt;. The French "high authority" that oversees the country's &lt;a href="http://arstechnica.com/tech-policy/news/2009/03/french-anti-p2p-law-toughest-in-the-world.ars"&gt;three strikes anti-P2P file-sharing campaign&lt;/a&gt; is now being used by spammers and scammers who attempt to trick people out of their cash by accusing them of copyright violations.&lt;/p&gt;

&lt;p&gt;The e-mails have appeared in recent days, purporting to come from France's &lt;em&gt;Haute Autorité pour la diffusion des œuvres et la protection des droits sur Internet&lt;/em&gt; (HADOPI). This is the government group that will accept file-sharing complaints from movie and music rightsholders, then issue sanctions and fines to users, with Internet disconnection and blacklisting the ultimate penalty.&lt;/p&gt;

&lt;p&gt;Scammers hope to capitalize on the publicity surrounding HADOPI, which has pledged to start sending out its first warning letters soon. The e-mails purport to come from HADOPI, charging that the recipient was detected sharing files, and they direct the user to website to make a payment.&lt;/p&gt;

&lt;p&gt;"As expected, this is classic Internet," said HADOPI's Secretary General Éric Walter to &lt;a href="http://www.google.com/hostednews/afp/article/ALeqM5i9i_4RUKCKxDQWkA-JLceZnAHsYg"&gt;Agence France Press&lt;/a&gt; yesterday. He advised recipients to exercise caution and not to turn over bank details or personal information.&lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/scammers-using-fake-copyright-infringement-notices-for-profit.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Thu, 02 Sep 2010 11:03:00 -0500</pubDate>
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<item>
      <title>Feature: Compromising Twitter's OAuth security system</title>
   
   <author>segphault@arstechnica.com (Ryan Paul)</author>
  
    <media:content url="http://static.arstechnica.net/assets/2010/09/feat-oauth-list-thumb-300x169-16131-f.jpg" type="image/jpeg" height="169" width="300" />

              
    <description>&lt;a href="http://arstechnica.com/security/guides/2010/09/twitter-a-case-study-on-how-to-do-oauth-wrong.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2010/09/feat-oauth-list-thumb-230x130-16131-f.jpg" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;Twitter officially disabled Basic authentication this week, the final step in the company's transition to mandatory OAuth authentication. Sadly, Twitter's extremely poor implementation of the OAuth standard offers a textbook example of how to do it wrong. This article will explore some of the problems with Twitter's OAuth implementation and some potential pitfalls inherent to the standard. I will also show you how I managed to compromise the secret OAuth key in Twitter's very own official client application for Android.&lt;/p&gt;

&lt;p&gt;OAuth is an emerging authentication standard that is being adopted by a growing number of social networking services. It defines a key exchange mechanism that allows users to grant a third-party application access to their account without having to provide that application with their credentials. It also allows users to selectively revoke an application's access to their account.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/security/guides/2010/09/twitter-a-case-study-on-how-to-do-oauth-wrong.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/security/guides/2010/09/twitter-a-case-study-on-how-to-do-oauth-wrong.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Thu, 02 Sep 2010 10:25:00 -0500</pubDate>
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<item>
      <title>Wagering on warfare: Black Ops multiplayer revealed</title>
   
   <author>andrew.webster@arstechnica.com (Andrew Webster)</author>
  
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    <description>&lt;a href="http://arstechnica.com/gaming/news/2010/09/wagering-on-warfare-black-ops-multiplayer-revealed.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/assets/2010/09/black+ops-thumb-230x130-16127-f.jpg" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    &lt;p&gt;Even though it's set to hit PCs and consoles in a little over a month, there has been little in the way of multiplayer details for the Treyarch-developed &lt;em&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/04/new-call-of-duty-called-black-ops-single-multi-co-op-play.ars"&gt;Call of Duty: Black Ops&lt;/a&gt;&lt;/em&gt;. This all changed yesterday when Activision held a press event in Los Angeles to reveal the multiplayer gameplay: &lt;em&gt;COD&lt;/em&gt; fans can expect bots, enhanced customization, and a new currency that can be used both to upgrade equipment and to gamble in competitive play.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/09/wagering-on-warfare-black-ops-multiplayer-revealed.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/09/wagering-on-warfare-black-ops-multiplayer-revealed.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Thu, 02 Sep 2010 10:00:00 -0500</pubDate>
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<item>
      <title>An ISP that knows nothing of "data hogs"</title>
   
   <author>nate@arstechnica.com (Nate Anderson)</author>
  
    <description>&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/an-isp-that-knows-nothing-of-data-hogs.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" width="230" height="129" src="http://static.arstechnica.net/brief_icons/tech-policy-brief.png" /&gt;
  &lt;/a&gt;

		        &lt;!--body--&gt;
    
&lt;p&gt;Pop quiz—which US Internet service provider made the following statement about a network upgrade?&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;During the construction of this network we have given a lot of thought... to the business model in the US, and how we could do things in a different and more interesting way. The natural model when you have a simple duopoly capturing the majority of the market is segmentation: maximize ARPU [average revenue per user] by artificially limiting service in order to drive additional monthly spending. But fundamentally this is the wrong model for a service provider like us, and we have looked to Europe for inspiration. The model pioneered by Iliad under the Free brand is a better fit, both for us and for our customers.

&lt;/p&gt;&lt;p&gt;As the marginal cost of providing more bandwidth or less, and providing POTS voice or not are both minimal, we have adopted a simple flat rate model instead of the more typical US model of "$5 more goes faster"... I believe that removing the artificial limits on speed, and including home phone with the product are both very exciting.&lt;/p&gt;&lt;/blockquote&gt;

&lt;p&gt;Yeah... it wasn't one of the major ISPs. Instead, it was Sonic.net, California's largest indie ISP. The company has been in business since 1994, but the FCC's eventual decision to deregulate wholesale broadband services put the company in a tough spot, where it couldn't access the highest-speed components of the network at a competitive price. So Sonic.net has been building out its own "facilities-based" network around San Francisco, though it still requires access to the telco-controlled copper local loop to a customer's home.&lt;/p&gt;

&lt;p&gt;The new network, called Fusion, allows Sonic.net to offer ADSL2+ service along with its own telephone service (this isn't VoIP, but actual POTS). The company &lt;a href="http://www.sonic.net/solutions/home/internet/fusion/"&gt;currently sells one offering&lt;/a&gt; to residential users through Fusion: for $50 a month, they get uncapped ADSL that runs as fast as their line can handle (up to 20Mbps) along with free nationwide phone service. Users who want more bandwidth can order up a second telephone line and "bond" the two for speeds of up to 40Mbps by simply paying another $50.&lt;/p&gt;

&lt;p&gt;Sonic.net CEO Dane Jasper explained his unorthodox approach to selling broadband in a discussion this week with Benoit Felten, a Yankee Group broadband analyst, on &lt;a href="http://www.fiberevolution.com/2010/08/sonicnet-brings-all-you-can-eat-broadband-and-phone-to-northern-california.html"&gt;Felten's private blog&lt;/a&gt;. Felten, who's based in Europe, notes that the US market "is often considered to be a static duopoly," but he points to initiatives from ISPs like Sonic.net as refreshing alternatives.&lt;/p&gt;

&lt;p&gt;"In an era where the buzzwords about broadband and the internet seem to be caps and hogs," he notes, "it's reassuring and exciting to see someone trying to buck the trend and offer what customers want as opposed to what he thinks customers should get."&lt;/p&gt;    
        
    


      &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/09/an-isp-that-knows-nothing-of-data-hogs.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss&amp;comments=1#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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      <pubDate>Thu, 02 Sep 2010 06:50:00 -0500</pubDate>
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